Widgets

Flash a dot card for How Many Do You See?

Use a Quick Look to flash a dice-face 5 for two seconds, let young learners tap how many they saw, and then show them how to see it, with a second card that shows 7 as a red part and a yellow part.

Level
Beginner
Time
About 10 min
Steps
9
Updated
Oct 16, 2026
What you'll build

A two-scene "How many do you see?" lesson where students glimpse a dot card, tap the number they saw, and watch rings show "4 and 1 make 5" and "4 and 3 make 7".

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How Many Do You See? is a short number-sense routine for kindergarten and first grade. A card of dots appears for a moment and then is covered, and children say how many they saw. Two seconds is too short to count the dots one by one, so children learn to see the group: five like a dice face, seven as four and three more. Afterwards, the card comes back with a ring around each part, so they see the smaller numbers inside it.

A Quick Look runs the whole routine for you: the "Ready, set, look!" countdown, the timed look, the cover, one more look if a child needs it, the number buttons, and the rings.

In this tutorial you'll build a two-scene lesson called How many do you see?:

  1. A dice-face 5 flashes for two seconds. Students tap how many they saw, and the card comes back showing "4 and 1 make 5".
  2. Seven dots flash as 4 red and 3 yellow, and the rings show "4 and 3 make 7".

Step 1: Set the scene

Start a blank lesson (New lesson, then Start from scratch) and name it How many do you see? by clicking Untitled lesson at the top left.

Give the scene a warm background. Click an empty spot on the scene, open Background, click Choose a style, and pick Mesh sunrise. Give the Closing Scene the same background so the ending matches.

Then add what students read first:

  1. A Heading at the top: How many dots do you see?. Set its Font Size to 40.
  2. A Body under it: Tap Look. The dots hide fast, so look for a shape you know. Set it to Fixed width, about 760 wide, then set its Font Size to 22.
The Opening Scene on a peach-to-coral gradient with the heading How many dots do you see? and the line Tap Look. The dots hide fast, so look for a shape you know.
A warm background and the task in one line.

The instruction tells children what's coming. A card that vanishes without warning feels like a trick; a card they're ready for feels like a game.

Step 2: Add a Quick Look

Search the Widgets tab for Quick Look and click it. A dot card with five number buttons under it lands on the scene.

Make it fit under the instruction: in Style & Layout, click Show more options and set Width to 460 and Height to 380. Drag it to the middle of the scene, under the instruction.

The Opening Scene with a Quick Look under the instruction: a white card of three red dots in a diagonal line, and the number buttons 2 to 6 under it
A new Quick Look starts as a dice-face 3.

The canvas always shows the card face up, so you can see what students will glimpse. The line at the top of the card sums up the settings: Quick look · 2 s · 1 look again · then 2 and 1.

Keep the widget at least 400 wide. Below that, the number buttons get too small for a young child's finger, and the Configure window warns you.

Step 3: Choose the card

Select the Quick Look and click the floating ⚙ Configure button. The settings are in the order you plan the routine, starting with The card.

  1. Leave Arrangement on Dice face (1–6). Dice patterns are the ones children already know, so they're the best place to start.
  2. Set How many dots to 5. This is also the right answer.
The preview on the right follows every change.
The Quick Look's Configure window with Scoring on at 1 point, Arrangement Dice face, How many dots 5 and Show Dots, beside a preview of a dice-face five and the number buttons 3 to 7
Five dots like a dice face. Students choose from 3 to 7.

Berdee draws the card for you, so a dice-face 5 always looks the same and always has exactly five dots. The five number buttons always include the answer, and it isn't always the middle one.

Step 4: Decide how children see it and answer

Scroll down the same window.

  1. Under How children see it, keep Quick look and set Show the card for to 2 seconds (recommended). Keep Allow one more look on: after the card is covered, a child can tap Look again once.
  2. Under How children answer, keep Tap a number. This is what makes the card graded.
  3. Under After the answer, keep Show how to see it on After a right answer, and set Ring these parts to 4 and 1.
The Configure window scrolled to Show the card for 2 seconds (recommended), Allow one more look on, Tap a number chosen under How children answer, Show how to see it After a right answer, and Ring these parts 4 and 1
Two seconds, one more look, and rings around 4 and 1.

The choices in Ring these parts come from the card. A dice-face 5 can be seen as 4 and 1 (the corners and the middle) or as 2, 1 and 2 (two pairs and the middle). Pick the one you want children to talk about.

Step 5: Try it as a student

Click Try it as a student, just under Ring these parts. The real student card plays inside the window. Press Look, watch the countdown and the card, then tap 5:

Ready, set, look! Then the cover comes down.
The student card inside the Configure window after a right answer: rings around the four corner dots and the middle dot, the line 4 and 1 make 5, and the 5 button filled blue
After a right answer, the rings show one way to see 5.

The rings appear one at a time, then the line 4 and 1 make 5. Berdee also says the countdown and the parts out loud with the device's voice. You can turn that off under More options.

Click Save.

Step 6: Give students time to see the rings

When the answer is right, the scene moves on by itself: the line above the canvas says Automatically flows to Closing Scene (it will point at the second scene once you add it). By default it waits only 0.6 seconds, which is too quick to see the rings.

Click an empty spot on the scene. In Progression, click Show more options and set Advance delay to 3000 ms.

The finished Opening Scene with the Quick Look showing a dice-face five, and Progression set to Next, Evaluate on Continuous and Advance delay 3000 ms
The first scene is ready. It's worth 1 point.

The Scenes panel's thumbnail shows the card the way students first meet it: face down, with a Look button.

Step 7: Make a two-color card on a second scene

The second card shows 7 as two parts, so children start to see that 7 is 4 and 3 more.

  1. In the Scenes panel, click Add scene. Double-click the new scene's name and rename it Two colors. Give it the Mesh sunrise background, and set its Advance delay to 3000 ms too.
  2. Open the Opening Scene, drag a box around all three widgets from an empty corner of the scene, click Copy to Scene in the toolbar, and choose Two colors.
  3. Open Two colors. Select the heading and change its Text to How many dots in all?. Change the instruction to Look for the red part and the yellow part.
  4. Select the Quick Look and click ⚙ Configure. Set Arrangement to Two colors (2–10), How many dots to 7, and Red dots to 4.
The preview shows the red part and the yellow part.
The Configure window for the second Quick Look with Arrangement Two colors, How many dots 7 and Red dots 4, with the note The other 3 are yellow, beside a preview of four red dots and three yellow dots
4 red and 3 yellow make 7.

The yellow dots are drawn as rings with a dark edge, so the two parts look different even to a child who can't tell red from yellow. After a right answer, its rings go around the red part and the yellow part.

Click Save.

Step 8: Add an "I'm done" button

Every lesson needs one button that lets a student finish. It's also a way out for a student who gets stuck.

  1. On Two colors, search the Widgets tab for Submit Button and click it.
  2. In Content, change Label to I'm done and set Submits to Lesson.
  3. Set its Font Size to 18. In Style & Layout, set Background to a dark navy and Text to white, so it stands out on the pale background. Drag it to the bottom left, away from the number buttons.
The finished Two colors scene: the heading How many dots in all?, the instruction Look for the red part and the yellow part., a Quick Look of four red and three yellow dots with the number buttons 4 to 8, and a navy I'm done button at the bottom left
The second scene is ready, and it flows to the ending.

Step 9: Play the lesson in Preview

Open the Opening Scene and click Preview. Press Look, and this time tap a wrong number, 4, after the cover comes down:

A wrong answer keeps the card covered. Look again is the second chance.

While the card is showing, the number buttons are greyed out, so a child looks first and answers after.

The Opening Scene in Preview with the dice-face five showing and the number buttons 3 to 7 greyed out
The card shows for two seconds.

After a wrong answer, the card stays covered and the child can try again. Look again gives them one more look.

The Opening Scene in Preview with the striped purple cover over the card, a Look again button on it, and the 4 button filled blue
4 isn't right, so the card stays covered.

Tap Look again, then 5. The card comes back with its rings, and after three seconds the lesson moves on.

The Opening Scene in Preview after a right answer: the dice-face five with a ring around the four corner dots and a ring around the middle dot, the line 4 and 1 make 5, and the 5 button filled blue
4 and 1 make 5.

On Two colors, press Look and tap 7:

One ring for each part.
Two colors in Preview after a right answer: a ring around the four red dots, a ring around the three yellow dots, the line 4 and 3 make 7, and the 7 button filled blue
4 and 3 make 7.
The Closing Scene in Preview reading You finished the lesson! Your score: 2/2
Each card is worth one point.

Using Look again, or taking a while to answer, never lowers the grade. A quick look is graded on the answer alone. On each student's attempt page you'll see how many looks they used and how long they took after the cover came down. A fast right answer after one look is what seeing without counting looks like.

What you built

You built a two-scene number-sense warm-up with:

  • a Quick Look that flashes a dice-face 5 for two seconds, gives one more look, and rings 4 and 1 after a right answer,
  • a copy of the scene, made with Copy to Scene, whose card shows 7 as Two colors: 4 red and 3 yellow,
  • a longer Advance delay so students see the rings, and an I'm done button as a way out.

The routine runs best as a daily warm-up with a new card each time. Duplicate a scene and try the other arrangements: 10-frame shows 7 as 5 and 2 more, One missing shows 4 as a square with one spot gone, and Scattered has no pattern at all, so children group the dots themselves. For a student who needs more time, make a copy of the lesson with Stay on screen and assign it to them. To practise the next step, writing what they see as 4 + 3 = 7, follow Write an addition sentence for a ten frame.

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