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Block Builders: Plan, Solve, Connect
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Problem SolvingPragmaticsSocial Aspects of CommunicationInferencesText EvidenceGrammarVocabulary Acquisition and UseDigital Literacy6th Grade7th Grade8th Grade2 preview imagesAdded Oct 2026
About
Three seventh graders have five days to rebuild an ancient Roman town in a block-building game for history class, and not everything goes to plan. Middle schoolers sort the details that matter, read how a teammate feels during an argument, weigh pros and cons, tap the sentence that shows the group's compromise, decide what to do when a stranger in a public game asks personal questions, sort what's safe to share online, join ideas with and, but, or and so, match prefix words to their meanings, and finish with a prefix word search. Every passage and question has a read-aloud button, and wrong answers get a hint.
What's included
- 14 scenes with read-aloud passages and questions
- Two drag-and-drop sorts and a conjunction word bank
- Text-evidence highlighting and prefix matching
- Prefix word search finale
Learning objectives
- Tell details that matter to a task from details that don't
- Weigh pros and cons and choose a solution that works for everyone
- Cite the sentence that shows how characters solved a disagreement
- Join two ideas with and, but, or or so
- Use the prefixes re-, un-, pre- and mis- to work out word meanings
- Decide what is safe to share in a game chat and what to do when a stranger asks for more





