Styling

Make a character talk with a speech bubble

Give a photo of an animal a voice. Add a speech bubble from the Shape library, point its tail at the character, put the words on top, then copy the scene and switch the bubble to a thought bubble for what the character is thinking.

Level
Beginner
Time
About 10 min
Steps
8
Updated
Oct 29, 2026
What you'll build

A two-scene Ollie the Owl lesson, where an owl photo says a fact in a white speech bubble on a sky-blue scene, then wonders about dinner in a thought bubble on a night-blue scene.

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Young readers pay attention when a character speaks to them. A fact in a speech bubble coming from an owl feels like a conversation, while the same fact in a plain text box feels like a worksheet. A character is also a friendly way to give instructions, a hint, or a question.

In this tutorial you'll build Ollie the Owl: an owl photo with a speech bubble that says a fun fact, and a second scene where Ollie is thinking, in a thought bubble. You'll use the Speech bubble and Thought bubble from the Shape library, a Body text on top of each bubble, and Copy to Scene.

Step 1: Put your character on the scene

Start a new lesson from scratch, then click Untitled lesson at the top left and name it Ollie the Owl.

  1. Click the gray area around the scene so the scene itself is selected. On the right, open Background, click the Color field, and pick a pale sky blue.
  2. Click the Widgets tab on the left, search for Image, and click it. In Style & Layout, set Width to 400 and Height to 236, then drag the frame to the bottom-left corner of the scene.
  3. Click Choose image, search for owl, and insert a photo of an owl. Under Style & Layout, set the fit to Cover so the photo fills its frame.
  4. Open Accessibility and write the photo's Alt Text, for example An eagle owl with bright orange eyes and feathery ear tufts, perched on a tree stump in a forest. That's what a screen reader says for the picture, so describe what a student would see.

Leave the top and the right of the scene empty: that's where Ollie's words will go.

The Opening Scene in pale sky blue, with a photo of an eagle owl on a tree stump in the bottom-left corner and the rest of the scene empty
The character goes low, leaving room above for the words.

Do the same for the Closing Scene at the bottom of the Scenes tab: give it the same sky blue, so the lesson doesn't end on a bare white page.

Step 2: Add a speech bubble

Search the Widgets tab for Shape and click it. The shape library opens straight away. Scroll to Speech bubbles and click the first one, the Speech bubble with a tail.

The library opens as soon as you add a Shape.

The preview on the right shows the bubble's shape: a rounded box with its tail on the bottom edge, near the left end. Remember where the tail is: it decides where the bubble goes in the next step. Click Save.

The Shape 1 window with the Speech bubbles group showing a Speech bubble and a Thought bubble, the Speech bubble selected, and a preview of a coral speech bubble with its tail at the bottom left
Speech bubble and Thought bubble sit together in the library.

Step 3: Size the bubble and point its tail at the owl

A new shape is a small coral box. Make it a bubble someone could read from across the room:

  1. In Style & Layout, click Show more options and set Width to 600 and Height to 230.
  2. Set Fill Color to white, Stroke Color to a dark navy, and Stroke Width to 4. A dark outline keeps the bubble crisp on a pale background.
  3. Drag the bubble above the owl, so the tip of its tail touches the top of the photo, close to the owl's head.
The tail tells students who is talking.

The tail is what tells a student who is speaking. If your character were on the right, you'd put the bubble on the right and its tail would need to point the other way, so keep the character on the left with this bubble.

The selected speech bubble above the owl photo, its tail touching the photo, with Style and Layout showing Fill Color FFFFFF, Stroke Color 0E2266, Stroke Width 4 px, Width 600 and Height 230
White fill, a navy outline, and room for two lines of words.

Step 4: Write the words on top

The bubble is a shape, so it has no text of its own. Put a text widget on top of it:

A Body is the right size for a sentence or two.
  1. Search the Widgets tab for Body, click it, and type Hoo! I'm Ollie. I can turn my head almost all the way around!
  2. In Style & Layout, click Fixed width and set Width to 520, a little narrower than the bubble, so the words wrap before they reach its edges.
  3. Set Font size to 30 and Text Color to the same navy as the outline.
  4. Drag the words into the middle of the bubble's box, above the tail.
The speech bubble above the owl, holding the words Hoo! I'm Ollie. I can turn my head almost all the way around! on two centered navy lines
Ollie says his fact.

The words sit on top because you added them after the bubble: a widget added later is drawn above earlier ones. If the bubble ever covers your words, select the bubble and click To Back in the toolbar above the canvas.

A screen reader reads the words and skips the bubble, which is decoration. That's why it's worth leaving the bubble's Alt Text as Shape: a student hears Ollie's sentence, not "speech bubble".

Step 5: Copy Ollie to a second scene

On the next scene, Ollie will think instead of speak. Start from a copy of what you've built:

  1. Click the Scenes tab on the left and click Add scene. A new scene called Scene 1 appears before the ending. Double-click its name and rename it Ollie wonders.
  2. Open Ollie wonders, click the gray area around the scene, and set its Background color to a dark night blue.
  3. Go back to the Opening Scene. Drag across the whole scene from an empty corner to select the owl, the bubble, and the words together. Click Copy to Scene in the toolbar and choose Ollie wonders.
Copy to Scene keeps every size, color and position.

The copies land in exactly the same places on Ollie wonders, now on a night-blue background.

The Ollie wonders scene in night blue, with the same owl photo, the white speech bubble and its words, and the Scenes tab listing Opening Scene, Ollie wonders, and the Closing Scene
Same Ollie, later that night.

Step 6: Switch to a thought bubble

A speech bubble means Ollie says it out loud. For something he is only thinking, change the shape: select the bubble on Ollie wonders, click ⚙ Configure, click the Thought bubble next to the speech bubble, and click Save.

One click swaps the shape and keeps its colors.

The bubble keeps its size and colors, and becomes a cloud with two small puffs trailing toward Ollie. A cloud has less room inside than a speech bubble, because its edges are bumpy and the puffs take the bottom of the frame. Give it more room and shorten the lines:

  1. With the cloud selected, set Width to 660 and Height to 300, and drag it so its puffs trail down to the owl.
  2. Select the words, open Content, and change Text to I wonder what I'll catch for dinner tonight...
  3. Set the words' Width to 400 and Font size to 28, and drag them into the middle of the cloud.
The Ollie wonders scene in night blue, with a white thought cloud reading I wonder what I'll catch for dinner tonight... and two small puffs trailing down to the owl photo
A cloud and puffs: Ollie is thinking, not talking.

Check every letter sits on white. Navy words that run past the cloud's edge disappear into the night-blue background.

Step 7: Add a button to move on

These scenes have no question, so nothing moves the lesson on by itself. Give each scene a button:

  1. On Ollie wonders, add a Button. Click ⚙ Configure, set its Label to Goodnight, Ollie!, and click Save. In Style & Layout, give it a sunny yellow Background, navy Text, and a Font size of 26, and drag it to the right of the owl.
  2. With the button selected, click Behaviors above it, click Make this a "Next" button, and click Add behavior. It now goes to the ending.
  3. Open the Opening Scene and do the same with a button labeled What is Ollie thinking?, in navy with white text. It goes to Ollie wonders.
Make this a Next button wires it to the next scene.
The finished Opening Scene: the owl, the speech bubble with Ollie's fact, and a navy What is Ollie thinking? button on the right
The finished first scene.

The yellow 1 validation issue pill at the top is about publishing: Berdee still asks for a Submit Button set to Lesson before a lesson can go to the marketplace or to students. It doesn't change what students see in Preview.

Step 8: Meet Ollie in preview

Make sure the Opening Scene is open, then click Preview at the top right.

Speak, think, goodnight.

Ollie tells students his fact in a speech bubble pointing at him.

The first scene in preview: the owl photo with a white speech bubble above it reading Hoo! I'm Ollie. I can turn my head almost all the way around! and a navy What is Ollie thinking? button
Ollie speaks.

Click What is Ollie thinking? and the night-blue scene shows his thought in a cloud. Click Goodnight, Ollie! to reach the ending.

The second scene in preview: the owl photo on night blue, with a white thought cloud reading I wonder what I'll catch for dinner tonight... and a yellow Goodnight, Ollie! button
Ollie thinks.

What you built

You built a two-scene lesson where a character talks to students, with:

  • a Speech bubble from the Shape library, sized and colored, with its tail pointing at the character,
  • a Body on top of it, at a Fixed width narrower than the bubble, so the words never touch its edges,
  • the whole character copied to a second scene with Copy to Scene,
  • the same shape switched to a Thought bubble, made bigger to fit its words, and
  • a Next button on each scene.

Use the same character all through a lesson: Ollie can read the instructions, ask each question, and cheer on the ending. To make the bubble pop in when the scene opens, add a Zoom effect to the bubble and its words with Make a scene come alive with effects. To let students hear what Ollie says, add a read-aloud player with Read a question aloud for early readers.

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